As of now, I haven’t made any real progress on my game. I’ve just got bits and pieces here and there of story, level design, art, and mechanics laid out, but the picture still barely resembles a skeleton. That’s okay, I realize, but I feel as though I’m holding myself back when I look at the big picture.
I’ve been limiting myself. Whenever I sit down to work on my game – and I find myself doing this with posts too – I construct mental roadblocks. Even the small ones are rather large speedbumps at best, and they’re difficult to work past sometimes. I’ll sit down to work on the programming, and find myself too caught up in the character design and artwork. I’ll sit down to play around with character design and get too concerned with how they’ll work mechanically. I go to work on the mechanics for the game and get worried that I won’t be able to program it in properly. No matter what I intend to focus on, I find myself nit-picking things that don’t really matter right now, and if they’ll be impactful, they’re really just things I’ll have to figure out later.
I’ve set up a more structured program for myself to follow where I rotate between the creative and more structured aspects of the development and I just focus on the one element for an hour or two and don’t let myself get distracted by the world around, including the other parts of my game.
That being said, it’s still a struggle.
How do you all keep yourselves focused on your goals, and how do you stop yourself from forming mental roadblocks like this? Let me know in the comments!